Houdini Ice Cream
A small project in Houdini to practice flip fluids.
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Houdini Ice Cream
Viscosity and Density
To hold the ice cream together the density and viscosity values given to the single particles needs to be right; and for a better looking result these values should change depending on how old and where they are to better keep in place the liquid coming from above.
Sprinkles with Booleans
Since the sprinkles were too time consuming to incorporate into the flip simulation a much faster particle sim with the ice cream as a collider body seemed like the best solution. with the help of boolean operations to create indentations in the soft ice cream the result is convincing enough and cut the simulation time to < 30%.
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