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Weekly Drills 028 - Hamburgers

Weekly Drills 028 - Hamburgers

Marina Firmhofer
by firmi on 13 Oct 2020

For this weekly drill I decided to make a hamburger in a slight cel-shading style.

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I was inspired by these pictures, which I used as a reference.

3D model of hamburger was made in Maya. Textures were hand-painted in Substance Painter.

The whole scene was rendered in Unreal.

To achieve the slight cel-shading look, I used an "Advanced Cel Shader Lite" post-processing filter from Unreal market place.

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