Ferrari 330 P4 (1967) - UE4
Personal Work - Real-Time project in Unreal Engine 4. It's a reproduction of the Ferrari 330 P4, 1967's model, which in particular competed in the 24 Hours of Le Mans. I used the HDRI backdrop feature, very nice to create realistic scenes. The car was modeled with Maya, textured with Substance and rendered with Unreal.