Unreal Engine Forest
This was one of my first attempt to create a scene in UE 4. I wanted to learn about atmospheric effects such as volumetric fog/ lighting, post-processing, sky lights and sky boxes. It was a very educational trial and error practice. I've created this scene about 2 years ago.
I wanted the god rays to be very prominent. I also wanted to change their color to create a fantasy-like feel to the scene. I had to learn a great deal about post-processing to get this view.
It was also one of my very first attempts to create a video showreel for a scene.