King Arthur Game Environment
King Arthur game environment Based off the really amazing concept art of Jens Fiedler! < https://www.artstation.com/artwork/w8qLyO > I wanted to explore more in depth lighting and level design with this piece, as well as modular asset creation. Trying to keep it minimal and re-using assets to create a final level with
For this piece I really wanted to explore lighting, mood and atmosphere more. The original concept art had more of a triangular composition that I wanted to soften a little bit by rearranging the bricks to flow a little more evenly. This way that sword would still be the centerpoint even if the camera angle was to change.