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Shader Project

by talatkarvinkar on 16 Apr 2020

Shaders Project made by learning Uses of CG

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Showcase of Knowledge Learned while Studying CG

A toon shader which shows that by using CG we can manipulate how we can want the light to interact with the color of the object to display depth or volume on the object itself.

By modifying the RGB levels of the lighting using CG we get a result that is different than the original skin of the model


1. The first Image is a surface shader which makes the model appear transparent....hence the name Ghost Shader.

2. The second image shows 3 different colored lights interacting with the surface of the model.

This Shader displays the customizable red outline on the model,thus giving a more cartoonish look the the model.


This Surface shader makes the model ship dissolve and reappear giving a clocking affect.

Finally the metallic distortion surface shader where the clothes of the model have a water-like movement but appear to be metallic gold in nature. This was made blending multiple self-crafted textures.


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