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Brooklyn Nine Nine
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Brooklyn Nine Nine

Romane Cordier
by romanecordier on 13 Mar 2019

Brooklyn Nine Nine is one of my favorite shows so I decided to try and redo the 99th precint in Unreal Engine 4 and 3DS Max as a personal project to improve my skills on these two softwares.

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Update - 25 Mar 2019

03.25

The Holding Cell and the Bullpen

I've been busy working on homeworks these lasts days, but have still managed to work on this at the same time.

The cell isn't fully finished yet, but I'll had more details later on.


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Update - 18 Mar 2019

03.18

I started to add more details to Holt's office.

I also made most of the lightmap UVs for lights building.


Update - 14 Mar 2019

03.14

I continued adding furnitures to Holt's Office and fixed the scale a bit. I also blocked some of the smaller props using cubes.


Update - 13 Mar 2019

Holt's Office

I decided to start with Captain Holt's Office. I'm placing the main furnitures and making the materials as I go to help me have a better idea of the finished room. I still have a few scaling issues to fix, but overall, I'm rather happy with what I've done so far.