Play by Play
Planetary Bike - Concept to 3D
I wanted to challenge myself by creating a 3D vehicle from concept.
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Update - 30 Mar 2020
Starting with an amazing concept image by Kirill Leonov, I was inspired to take his 2012 concept and turn it into 3D. I started by contacting him on Artstation where he gave me permission to do so. The original concept work can be found here: https://www.artstation.com/artwork/VdxyV4
For this project I am using a mid poly workflow, or weighted normal workflow, in which I bevel edges so that I don't have to bake every piece. So instead I use tiling textures and floating geometry for textures.
As you can see I also created an outline to try and match the hand drawn style of the original concept. I did this by following a Youtube tutorial.
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