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Eight years ago when I was finishing the mandatory education.

Initially, my interest in the 3D world was curious about how videogames were made from an internal point of view. Later, I realized that it could be my profession and now it is my goal.

From as far back as I can remember, my heart has been captivated by the enchanting world of the creative industries, and one aspect that has consistently stood out for me is the realm of gaming. Even during my engineering studies and subsequent Master's in programming, my fascination with the artistry and storytelling within games persisted. It was a natural progression for me to channel this passion by enrolling in an art school. Now, armed with a diverse skill set spanning both technology and

Un día presente pruebas para una película haciendo props, pero paralelo estaba en pruebas de animación, y sin tener conocimientos de animación me cambie de prueba, era pose a pose pero para mi fue genial, y ahí mismo me di cuenta que en la ciudad había una escuela para enseñar o capacitar en animación. claro no pase las pruebas pero salí con el propósito de querer aprender mas y aun voy en este camino.

Since I started high school.

I’ve been drawing my all life and didn’t really think of it as career, until I wanted to go to college. Since then, I started to take my art more serious. I’ve been practice and learning a lot about concept art and illustration and that has become my main focus. Before that I used to do some 2d and 3d animation.