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After high school I had to continue my studies in the scientific field except that I only flourished in drawing. I decided to make my passion my profession and today I am in the 3rd year of animation at Eartsup Strasbourg.

After having studied in a field that did not suit me, I refocused on myself in order to discover what I really liked

Around the age of 8, when i played The elder Scrolls V : Skyrim for the first time which was also the very first time i played a video game and i got blown away by the fact that it was possible of actually building imaginary worlds and let people go around and evolve inside of them interacting with its story the people in it. From that point on, i always wanted to be one of those bringing these worlds to life, making it possible for the many to experience new stories.

Since around around middle school, video games is a big part of my life so it was obvious to me to choose something that made my childhood and still take a big place in my life.

I realised that I wanted to work in creative industries at the age of 13 when I started to create maps on a game called RecRoom, which offers the player the opportunity to create maps & experiences for others to enjoy by using some primitive shapes & a nodal system for coding. After some time I started to compete in some contests with prize pools and made it three times to the 3rd place & two times to the 1st place. It made me enjoy the creative industry and made me wanna make it my work.

Near the age of 15, i started working on some level prototypes, and later, decided to lauch myself into the video game industry

I realized that I wanted to work in a creative environment since my high school years. I have always loved drawing and art in general. When I entered high school, I wanted to study cinema, and it's by combining these two passions that I wished to work in the field of 2D and 3D animation

I realized my passion and desire to create and innovate in video games when I played Detroit: Become Human for the first time. Discovering such possibilities, transmitting so many emotions through interactive storytelling and game design made me want to create and share with people. Making them dream and leave their world to transport them into new adventures within the game is for me the greatest accomplishment.

I have always known I wanted to work in a creative field, it just changed as I grew up and tried new mediums. I knew I wanted to work in animation when I was in high school, though it was as a concept artist then and now it is as a 3D rigger. I always enjoyed both creative and technical work, and rigging combined both, the more I tried it, the more I fell in love with the craft.

I've always been interested in working in the creative industries. I decided to go for it in 2022.

I've always been passionate about art and knew that I wanted to work in the creative industry someday.

I've always had a fascination for graphics and moving images, from the pictures on basic packaging to the sublime Disney films. As a child, I'd create fake TVs into which I'd slip my drawings, and crudely cut up magazines to make my own layouts and stories. It was quite natural that I moved towards studying applied art. I then continued with a degree in graphic design. Then I felt the need to bring images to life, so I continued my studies in motion design to gain in technique.

Since I was a kid I wanted to animate. And now my dream is coming true day by day.

I have aspired to become a character artist since childhood, and my passion was ignited, especially after the release of the movie Avatar in theaters

I realised a few years ago when my hobbies were drawing, play video games and watch movies.

I wanted to join this industry after my biology degree in 2021 after a change of professional direction to do a job related to drawing and illustration.

This is something I've always wanted. Ever since I've watched a movie for the first time, I know I had to work creative industries.

While i was learning to draw for making jewelry

When i found out i couldn't work anywhere else

I realized that I had a passion for story-making through images, whether it was comics, animated cinema or video games. So I am a visual development artist, in addition, I can do compositing, storyboard, animation, background design, 3D modelling and texturing, creation of 2D assets and many others... yeah I do love create...

During 2018, I was playing Minecraft and I deepened my knowledge about creating a server to play with my friends. I discovered that it was possible to make your own server by developing it and that it has its own image. So I learnt the Skript language and that enabled me to create community servers so that as many people as possible could play on them. These experiences made me realise that development was in my genes. So I said to myself that I had to make developer my job.

During the year of the BAC, I still didn't know what to do next but I quickly moved towards video games when I learned on my own the basics of Unreal Engine.

i always wanted to work in the industry. i think i was 9 or 10 when i realised that's what i wanted to do.