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This was probably around 2019 when I started to dip into Concept Art and game narrative design. My first interest began as I started writing a Novel and I wanted to create my own characters for it. I soon realized that I wanted to see them in 3D design at some point, so my interest for 3D started to bloom. In 2023, January, we had our first Zbrush course in school, and since then I have committed myself entirely to the craft.
Like pretty much the rest of my generation, I grew up playing "The Sims" whenever I had the chance. Unlike the rest of my friends, I spent most of my time building houses for the sims in the city, rather than playing the actual game. This led me to study architecture at Chalmers University of Technology, and after three years of working in 2D, I wanted to learn how to visualize my idéas through 3D-models. Hopefully, one day I will get to do this as part of an architecture firm.
I would probably my true passion for the game industry started when I was 16 years old. I enrolled in high school 2016 with focus on game graphics and this was amazing. Then I graduated 2019 and was afraid the industry wasn't a safe future. So I started another education with child care. This made me realize that this wasn't my true passion so I quit and enrolled in Game Artist Yrgo university Gothenburg in 2022. Once again I feel like I'm in the right path and my passion sparked again.
During my high school years I figured that my artistic side of me didn't get satisfied with the work I was doing. And since I've been interested in photography and videography for a as long as I can remember, I wanted to use those skills I've acquired during my time as a freelance photographer and branch out in the world of 3D.