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I've been playing music almost my whole life, and when applying to college realized I wanted to pursue it as a career... beyond a hobby. In school I was able to explore sound in many different worlds, from film to games to VR. These experiences further confirmed my passion for sound in media, and for my college senior thesis I made an animated short film almost completely from scratch.

I first realized to work in the creative media and entertainment industry when I started my clothing brand, Ghosted Clothing in quarantine. Running my own brand not only allowed me to learn how to scale and market my art at a proficient level, but sending my designs to influencers with millions of followers allowed me to learn the ropes of the entertainment industry from a creative viewpoint. This experience incredible really inspired me to stay in the industry for years to come.

As a curious mind, I've always had a passion for learning. However, American education seems to neglect creative thinking and underfunded high schools like mine never taught 3D. Luckily the internet is powerful, and during my senior year of high school, a close friend of mine innocuously downloaded Blender onto my computer. I was instantly obsessed. Having a limitless 3D software along with an online community willing to teach me felt inspiring. Ever since I've wanted to be a 3D Artist.

i realized it in my second year of college and thought ive always liked working with art and media and i really enjoy designing stuff and being able to create and learn new techniques and software to use