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Before start my university career. I always had a creative mentality, but when I realized that I could create what I liked, I decided to dedicate myself heart and soul to the video game industry. I opted for Concept Art because it is the pre-production development phase where you can seriously experiment with totally crazy ideas.
Videogames and movies were always subjects than attracted me since I was a little kid, but in school I was going for other routes. One day I realized the passion I had for it meant something and took a turn, changed paths and entered an Arts and Animation Degree. I used to draw characters and design my own from LEGO or clay for all my life, so when I was introduced to Zbrush and 3D Character Art I was amazed by it.