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As a passionate creative from a very young age, I always knew that I would pursue a career that was somewhat art focused. Games have played an important role in shaping me into who I am today. When I realised in 2017 that a career as a games artist could be the profession for me, I jumped at the chance to one day create life-shaping experiences for others - and I have never looked back.

After I started discovering a passion and appreciation for environment designs within games.

Since around 2016, I realized I wanted to work in the film industry. It wasn't until 2018 when I found the department I wanted to work in, and have since been looking for and developing the skills needed to progress.

Many years ago, I was spending my youth exploring the northern wastes of Skyrim when suddenly, a tantilising idea hit me. I could do this as a job! Since exploring the dungeons of Skyrim and the undiscovered ruins of Uncharted, I had wanted to design levels of my own - the spaces for the player to move through, the story beats and set peices to experience. I want to design places for gamers to delve deep and enjoy to the fullest!