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When I was about 16 I was starting to be interested in Concept Art and Design. When I was 18 I discovered Blender and more and more I realised that I wanted to be an 3D Artist.

With around 13 I started to mod computer games like CnC Generals and Homeworld. Working with all those teams, creating designs and seeing them come to life was an amazing experience. I knew from this moment on that I had to become a designer in the entertainment industry. Since then I worked on animated feature films as 3d modeler, texture artist and matte painter before I finally decided to do a bachelor of illustration and design in Nuremberg in order to fulfill my goal.