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Tec de monterrey
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I knew I wanted to work in the entertainment industry when I was about 9 years old. It was a time when I started to create my own daydream fantasies and stories inspired by tv shows, movies and video games. And suddenly, that imagination encouraged my curiosity for understanding how these amazing worlds and stories where built behind the scenes. I started to deep dive into the 3D art world with blender, game development with unity and vfx with after effects.