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As a 2D and 3D artist with a focus on game development, my journey into the creative realm began with a profound interest in leveraging technology for artistic expression. I’ve been immersed in the intricacies of 3D animation scene creation using Autodesk Maya and Blender. As a 2D artist, seamlessly transitioning into the digital realm using Photoshop and Illustrator evolved my artistic abilities. I develop these skills to create and design characters and backgrounds for multimedia pipeline.

When I was a little kid making animations for a video game called Maplestory.

I realized I wanted to work for the entertainment industry when I first wanted to take up a developer position in High School, but soon realized I wanted to take a more creative stance in the industry in college. I've been teaching myself since I was a Sophmore and have been practicing on thumbnails for my YouTube channel. I have just recently started working on concept art.