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From an early age I was always doing something creative but not until I was 14 when I found about the world of 3d modelling. Ever since I was hooked on learning and slowing building up my skill level to reach my goals.

I always had a creative mind and always looked for inspiration to create stories and characters, but I had never seen it as a profession. After getting to know 3D modeling I started to study to be able to get my thoughts out of my mind and make my thoughts real and be able to create what I want

I realized that I wanted to work in the industry when I was in high school. Liked a lot of video games from the N64 era. Some of them were Ocarina of Time, Majora's Mask, Banjo Kazooie, Super Mario 64, Donkey Kong 64, GoldenEye, Perfect Dark. This games were a big influence in deciding that I wanted to work in the game industry.

à l'aide d'un projet sur la 3D fait en cour

Like most people, I had a childhood watching 2d and 3d animation, that has led me to want to learn about techniques and methods to create audiovisual projects. Now I aspire to be a professional in illustration and character conceptualisation.

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In a lecture about 3D for games and production in college.