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I am currently an architecture student, from when I was a kid I always wanted to work with space, and that got me into architecture but last year I started to understand the incredible potential of game creation and namely environment art compared to applied architecture in this subject and started learning, so now I have some blender skills and understanding of env art pipeline with all the theory I know as an architectural student plus academic drawing.

During my university period of study

When I got my first shitty camera and started making weird short film with my friends. Sounds banal but it is what it is.

I realized my awe-inspiring passion for creative media when I was a child, around 4 years old, in front of a Nintendo 64 and playing The Legend of Zelda: Ocarina of Time with my brother. Being able to tell and visually depicting stories that can inspire people is the ultimate goal for me: thanks to my technical and theoretical background that spans across several field, I would like to challenge myself to start that career.