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While I was a high school student, I was offered several positions for small projects, from creating 2d assets, concept arts, promotional arts, and comic art covers. This gained my interest and I did more profound research on this industry. Thanks to the offers I was given, I'm more than willing to step into the industry and hope to do bigger projects.
As a child I was inspired by dreamworks’ How to Train Your Dragon. I grew up making lego stop-motions and drawing fan art of the dragons from the movie and creating my own characters and creatures. I’ve always had a passion for digital storytelling and placing my own personal touch on everything I create.
I've always loved video games, but the big deciding factor for me was 2015, my senior year of high school. World of Warcraft's Lords of War cinematic's were dropping, and a little company in Texas called Rooster Teeth was creating a show called RWBY. The sudden passing of the show's creator and his message of "Keep Moving Forward" was the main catalyst that sent me down this path.