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It was back in 2014, when I played god of war for the first time on my ps3. That is when I knew what I wanted to do. I wanted to make games! It wasn't easy to start since I didn't have much knowledge about the field. I tried my hands on coding but as it turned out, it's not for me. After that I turned to 3D Game art and fell in love with it, though I still had doubts. But after playing horizon zero dawn in early 2017, I found my calling.
I was looking for a career change and came across a production studio in YouTube called corridor digital. and viewing their video about vfx inspired me to learn more about vfx as an industry. the more I researched about the industry the more I was inspired and hence started looking for tutorials in youtube and free softwares to work on. Hence I decided to find a career in this field
I realised that i want to be an artist when I was in high school. I decided that I want to be an interior designer, but as soon as I started a new school, I had that feeling that is not what I really want to do. I was always dreaming of working in a movie, but also be able to create outside and inside of a building, so I made a decision when I got my diploma as an interior designer, I applied as a new student of VFX faculty.
When I was little, my parents would take me to the movies, mostly for animated feature films. I would sit there in awe, wondering how the characters were moving and sometimes wondering if they were real. As I grew older I realized I loved drawing and wanted to be an artist. I joined an art school, where I took up illustration thus starting my journey onto the path of creative media.
Since childhood I loved watching animated series, Tom & Jerry being my favorite out of the lot because the series would make me laugh until I cried. Tom & Jerry, Looney Tunes and other animated series made me happy. It was always a mystery to me how drawings would move and I wanted to learn how to do that. Disney Pixar films like Toy story and Finding Nemo inspired me to be a 3d artist.