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After pursuing Minecraft Animation for a while I stumbled upon an Open Source Software popularly known as Blender. And after being inspired by the likes of Blender Guru, YanSculpts, Yuditt1999, NinJason Chan and Welly Chang. I decided that I would love to make characters for Games.

I realised this as a kid, I have always been into creative design, art and design. This was further confirmed during a road trip with my Big cousin when he introduced me to my first design software called Autodesk Maya. I have been hooked ever since. Now I use Fusion360 because I realised I am more of an industrial designer.

while dabbling with various computer software at school I discovered I enjoyed working on graphics production and visualization software so I decided to try out some award competitions which I got positive feedback and even won some. this strengthened my passion in pursuing a career in this field.