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Since my childhood, I was fascinated by anything related to CGI arts and videogames. The possibility to create and modelling anything is the core of my passion, and my academic path was based on the dream of working in this field. I attended a modern art academy, starting to work at some animation and 3D modeling projects for my exams and for some commissioned works. Have a look and don't hesitate to contact me for any further information.

I was exiting my sophomore year of college and realized that computer engineering/science wasn’t very fulfilling to me. I had initial interest in things like vfx and animation, so I decided to finally take the entry level course at my university. Ever since taking that general course of 3D Animation I’ve been obsessed with the art form ever since.

At 25, about 4 years ago, I decided to change my life and enter the world of cgi. I enrolled in a fine arts academy to strengthen my artistic and creative knowledge, and in the meantime I practiced sculpture and 3D modeling. Since I was a child I have always had a passion for videogames and animation, and now I would like it to become my career.

I've known that I wanted to be a part of this industry ever since I started drawing and playing video games. I knew that it can't just be a hobby. So since then I've been training and honing my skills into a skill set that would fit what people would commonly look for.

Since I was 6 years old.

I knew I wanted to work on creative projects and in the industry after I played my first few video games. From Zelda to sonic I fell in love with videogames and art.

I am highly interested in animations, visual effects and graphics. I have 3 years of experience in this field as mention in CV. That's why I have to study more about this field. So I am applying for master program. I am Graduated Software Engineer who is strongly ambitious to learn, grow and succeed by fair and ethical means. I am able to think on my feet, possess a sense of responsibility and have a “can do” attitude.

I realized in middle school that I wanted to make my way into the creative media industry. After seeing How to Train Your Dragon 2 in theaters, I knew that pursuing art would be the most fulfilling career path for me.

Since my youth, I have always been captivated by animation and illustration as a means of storytelling. Art allows narratives to be expressed without limitations or restraints, and I believe strongly in the possibilities of animation and video games in the advancement of visual expression and storytelling.

At my first SIGGRAPH in 2019, I learned a lot about lighting and how it influences films.

At the age of 6 after being put on punishment and not being allowed to play outside I picked up a piece of paper, crayons, and colored pencils to entertain myself and found a new escape... creativity!