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After graduating from an industrial design major undergraduate school, I found out product design was not my thing

When I was younger I dreamed of becoming a designer (graphic designer more specifically), and as I continued studying at university I was opened up to Video Editing and 3D Animation. From here, I joined a 3D club within my major and began my journey.

I first learned motion graphics in my third year of college, and I thought it was like drawing in a three-dimensional space. I felt a strong attraction to 3D motion graphics that can fully unfold the creator's imagination in an unrestricted space, depending on what visuals, animation, and camera movements capture the object.

I wanted to work as an illustrator since I was 14 years old, and I decided to pursue a career in 3D animation after going to college and experiencing various experiences.

High School 2nd grade, I decided to be designer

I realise it when I was an highschool student.

My high school days were one of the hard parts of my life. The only thing that was really encouraging at the time was animation. When I was in the animation world, I could forget the hard part. I felt that the fictional world that was created could be a force for someone in real life, and I chose this path.