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2 years ago, when i start in a Master of concept art and i made my 1st demo "Junkers", now i'm working in other proyects and in a full indie game of my school called "Mercury Corp".

I was 18 when I realised I wanted to be an illustrator. Today I'm 30 and I'm trying to get into concept art for videogames industry, have worked on small indie projects and most of my experience working is 8 years of graphic design and digital marketing.

4 years ago, I decided to study about creating (props, creatures and characters) in 3D.

When I was 17 in my bachelorship degree, I was studying Science and didn't know you could take drawing as a proffesional job, until my aunt told me.

Drawing was alwasy the only thing I wanted to do, and creating stories out of the doodles i did was the natural response, then comics, character designs and animation, and now im trying my best to step into this industry...