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When I was a child, I always dreamed of being something related to video games and also learning how to develop them. I have always had an interest in everything related to art and drawing. But my passion truly began when I attended my first video game convention (Dreamchack in Valencia), where I decided to dedicate myself to being a video game artist.
In my teenager years I realized I wanted to be a game developer or animator, because I love to create worlds, characters, stories... And videogames/animation are a really good way to apply that. And luckily that's what I'm studying right now. At first I thought I would try to cover every area in game development, but as the time went by, I centered in game programming for year and a half. Later, I realized I wanted to be Game Designer and thats what I'm currently studying.
Since I was young I love to draw, create my stories, play video games, etc, I grew up surrounded by those things and they made me what I'm now. I decided that I wanted to work in this amazing world because I wanted to transmit what art transmits to me since I was young, so many emotions to describe. Every day I enjoyed doing art and that's what made me realized that I was destined to work in this industry.
While I was studying high school I found a great source of daily motivation in art, it gave me a personal reward that no other subject did. Even before finishing high school I already knew that I wanted to be part of the world of 3D art, videogames, cinema, etc...it was my main source of inspiration and knowledge. When I had the opportunity to study at ESAT years later, I did not hesitate. That was my dream for many years. And here I am.
I grew up dreaming about creating my own pixel art game but as times past there's so many new things to learn. As a Junior 3D artist i'm working on my portfolio and developing indie games with friends, as well as learning new skills on my own. I participated in a Game Jam as a 2D artist and helped with the ConceptArt and 3D development of a platformer game called Born to Rise, available on Steam.
Since I was a kid I've been interested in this sector. Around 2013 I was watching videogame trailers and, in that moment, I felt it had to be my future. Since then, all of the 3D art amazed me, but not only in videogames, the 3D art in movies has inspired me too, all of that work motivates me to keep going on.
After finishing high school, I realized I was more interested in Graphic Design than in sciences. This led me to shift my focus and pursue Graphic Design instead. It's been a rewarding journey, allowing me to channel my creativity and explore the visual aspects of communication and design. I'm grateful for making that choice, as it aligns better with my passions and continues to inspire my ambitions.
I always had a big interest in the entertaiment industry and the way it affects the visual culture. I started from teaching myself the basics of figure drawing and environment concept. Later i enrolled in the ESAT Spanish school of art and technology in to the Game Development course where for 2 years i had an opportunity to learn such things as High and Low poly asset development, Real time and non real time character development, Concept Art, Animation and working with Unreal Engine.