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I've wanted to work in the creative media for as long as I can remember. I watched movies like The Iron Giant and Beauty & the Beast that inspired me. When I was in my youth I got into computer animation and then made the transition into Environment Art because I love the ability to put the viewer into the story instead of just showing them the story.
For me I think it was when I introduced to World of Warcraft with its vast, detailed, open world. That game world is wonderful because it gives each player lot's of places to explore and get immersed. Ever since then I've always been interested in the process of building the 3D Art for games and the tech behind them.
I have wanted to work in the game development industry since I was a young child playing Zelda, but it wasn't until 2011 while I was in high school that I realized it was an actual option. I started my post secondary career as a programmer and level designer, but I have since found my place as an environment artist.