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When i wanted to persue drawing in highschool, i realised that concept artist is the profession that fitted best my interest, therefor i enrolled to the college bart to persue a career in it. Since then i've been trying to get better and better to get a job amongst the best.

In my childhood, I always draw all kinds of characters. After high school, I studied the visual arts. This is where I discovered sculpture. I continued my training in this direction, since this form of art allowed me to give life to my 2D creations. A few years later, after the creation of a hero who inspired me a lot, I started writing a short story. It is that who led me to take a course in 3D animation. I wanted to materialize the univer I created.

Playing video games and watching movies showed me the importance of lighting and I got hung on it. That's pretty much when I knew that I wanted to do lighting for either movies or video games.

I always wanted to work in an artistic field allowing a freedom of expression. As soon as I knew it was possible in this industry I went there.

My passion for the creative industries began at 16, during high school when I started learning about 3D modeling. Art has been a big part of my life for as long as I can remember, from drawing to enjoying TV shows and video games. This moment in high school made me realised that pursuing a career where I could use my love for art to work on exciting projects in the creative industries is something that I would love.

When I started playing videos games. I also always liked photography and photo montage.

after high school. I've always liked games and art. I completed a 3 years course in 3D animation.

I will write something later

In cegep, when I realized Science was not for me

I always loved video games and movies. So this is why I decided to do a college degree in 3D animation.

I knew i was someone artistic in life and I always liked to play video games since a young age. It became obvious that being in the pipeline of a video game would be a perfect mix of these two interest i had.

I realise it when I was at high school and trying to do 3d in Cinema 4d

At the age of 15, I asked myself who were the persons behind my favorite video games, and then I realised how long and complicated the process was to create a single game. I made plenty of researches on the different tasks of a 3D pipeline. At that time, I couldn’t believe it was possible for me to spent my whole life creating characters, places and objects. I knew what I wanted to do for the rest of my life: being a 3D artist.

My interest for the industry began when I was 16 years old.