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In my childhood, I always draw all kinds of characters. After high school, I studied the visual arts. This is where I discovered sculpture. I continued my training in this direction, since this form of art allowed me to give life to my 2D creations. A few years later, after the creation of a hero who inspired me a lot, I started writing a short story. It is that who led me to take a course in 3D animation. I wanted to materialize the univer I created.
My passion for the creative industries began at 16, during high school when I started learning about 3D modeling. Art has been a big part of my life for as long as I can remember, from drawing to enjoying TV shows and video games. This moment in high school made me realised that pursuing a career where I could use my love for art to work on exciting projects in the creative industries is something that I would love.
At the age of 15, I asked myself who were the persons behind my favorite video games, and then I realised how long and complicated the process was to create a single game. I made plenty of researches on the different tasks of a 3D pipeline. At that time, I couldn’t believe it was possible for me to spent my whole life creating characters, places and objects. I knew what I wanted to do for the rest of my life: being a 3D artist.