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I've always wanted to be an artist, and ever since I could remember I was drawing. I was coloring with my crayons as a child while drawing and painting as an adult. I connected with animated movies more then with realistic ones whether it be foreign n or domestic. I finally realized in my junior year at the University of Silicon Valley that I wanted to major in quadruped animation. I was the girl obsessed with nature documentaries and animal movement, so I combined my two passions of 3D animati
I was born a creator, and it was through games that I understood my calling. From that sense of vast adventure to unexplainable dread, from life and death thrills to melancholic serenity, all these experiences and more are the personal innerworkings of a game designer. A game is a means of sharing a personally curated experience to another and that is exactly what I aspire to achieve.
It's always been a dream of mine but honestly I didn't take the idea seriously till about 4 years ago when I started producing work that showed true potential. I remember the exact moment I decided this was my path. I had just finished a digital painting my sister had commissioned and for the first I truly admired my own craftsmanship. I remember saying to my self "This is proof... You can do this." I hung a copy on my wall. It reminds me of how far I've come and how much I still have to learn.
Ever since I could hold a pencil. I wanted to draw comic books as a kid and that snow balled into wanted to create imagery for everyone. I paint signs and murals for Trader Joe’s in the bay area and it makes my coworkers and customers very happy to see the fun and interesting sign designs. I wanted to bring that happiness to a broader audience so I decided to go back to school for digital arts.