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Desde pequeño, siempre me ha gustado dibujar a mis personajes favoritos de comics, videojuegos, películas... De ahí surgió mi interés de querer adentrarme en la industria de creación de contenido artístico, y aunque en un principio solo me gustaba dibujar y quería trabajar de concept artist, poco a poco me fue adentrando en el mundo de 3D que me ha encantado.
Ever since I was a kid, I've had a deep love for video games, particularly admiring level and environment design. The idea of crafting my own levels for beloved games like CS:GO and Call of Duty has always captivated me. It was at that moment I realized I wanted to pursue a career in a related field, and so I began my learning journey.
Since I was a child I have always liked to create, to create anything. When I studied graphic design, I realized that I was really interested in creating images and giving them life, giving the images a touch of surrealism, called "magical realism" (literary and pictorial movement that emerged in the twentieth century). From that moment on, I knew that this was what I wanted to dedicate myself to for the rest of my life.
I always liked videogames and animation films. The enviroments and places in which they take place, both real and imaginary, have always caught my attention. When i finished highschool, I was certain that that field of studies was what i wanted to do, but it wasn't until I found out that there existed degrees on 3D animation and architectual visualisation when I decided that I wanted to follow them as my career path.
I have always been interested in design software, and when I found out that I could study a degree in 3D modeling and design, I knew I would like it. Moreover, while studying it, I realized how much I liked taking pictures of buildings and landscapes, and that led me to specialize in architectural visualization.
As a little boy, I used to research different architects. I was thrilled to find the differences between contemporaries. At the same I've always been into animation movies, particularly the Pixar world. So I started to study and found out the world of 3D. I was immediately captivated by all the possibilities. I was able to reflect anything in my mind, the limit was just my imagination. It was then that I realized I wanted to devote my life to it and started to specialize in 3D.
One day, the summer after graduating in industrial design engineering, I found myself applying for jobs in architectural visualization. I found the job so creative that could perfectly complement my knowledge. I realised this could be a thing for me, so I decided to study a master and now here I am.