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I initially started out just ripping models from video games, for the purposes of making references for fanart. This eventually evolved into a passionate love for 3d models and an itch to learn to create them myself.

I realized I wanted to work in creative industries when I started fooling around with blender. Later, I found AIE at a college fair, and put together a portfolio to apply.

Since watching the behind-the-scenes of "The Incredibles" in my childhood, I've been convinced that a job in the 3D industry would be the most rewarding, challenging, interesting, and beautiful job on the planet. I decided to work specifically in the games industry as a character artist when I was inspired by the game art and character models in Overwatch.

I realized that i had a passion for art, but I didn't know which route to initially take. So Instead I joined the military and eventually found out which direction I wanted to head towards.

During covid I had the time to explore my creative and imaginative side, this led me to blender and i fell in love with being able to create anything i would like. i then joined a university for 3d animation and through films such as into the spiderverse my love for the creative industries developed into a passion.

I want to recreate the games I played growing up, but that shut down for various reason, games like monster blasters and beast brawlers.

I grew up loving to draw and playing video games. As I got older I realized that people made the games I loved and I wanted to work on those as well. I want my works to be played and loved like I did when I was young.

In Highschool I towards the junior year I found I really loved making art.

just wanted to make games for people to enjoy and also i find it fun and intersting to work in it

Since I was young I found the creative industries interesting.

As long as I can remember I have been interested in video editing. But when I started studying 3D I found animation far more engaging and interesting. Animation has a lot of similarities to video editing and so i clicked with it immediately.

I've wanted to for my entire life but didn't consider it a realistic career path until 2023

Certain games just seriously inspired some artwork, and I anted to be able to inspire others.

I realised it about a year ago, when i finished high school education as a pharmacutical technician. I wanted more dynamic and creative job. Since I love making traditional art, I started to take my creativity into a digital form.