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I've always wanted to be in a creative industry but about five years ago i realized i wanted to transition from traditional art to digital media art and i love this desition

Ever since I was a kid I've always wanted to create new cool things.

Since I was very young, I had clear that I wanted to pursue something related to the artistic field. However, it wasn't until a few years ago that I discovered the world of 3D art, and that's when I knew I wanted to dedicate myself to this.

Since I was a child I have loved films, series and video games. I started drawing as a hobby but it ended up becoming my favourite thing to do, in the end I ended up wanting to dedicate myself to cinema or videogames.

I graduated in fashion, but my interest has shifted from the fashion industry to the exciting realm of videogames. I'm passionate about exploring digital art within gaming, particularly in crafting characters and immersive environments. Pursuing a dual master's in Character Artist and Videogame Artist, I'm dedicated to refining my skills in creating captivating virtual worlds.

From the earliest days of my childhood I love cinema and animation has taken root within me. It’s this profound passion that fuels my desire to pursue a career in the creative industry. I’ve been captivated by the power of storytelling through visual media. The magic of cinema and the enchantment of animation have been my companions on countless adventures. Working in the creative industry allows me to combine my love for storytelling with my passion for visual arts.

In 2020, I was a newbie in this world but since birth I was a great video games and cinema aficionado and skillful for arts.

When I knew that I could create any world at my whim, and be able to collaborate with other fantastic people with my same tastes and ideas.

I've always been passionate about art, and I started drawing and creating characters since very little, inspired by all the games and movies I watched my older cousins and brother play. I wanted to help create awesome characters for those stories to aid in expressing whatever it is that the authors of the game; and also because as any form of art, it allowed me to observe and study the beauty of the real world and use it in creating new things that until then were only in someone else's head.

Since I was a child I used to draw non-stop and it was very clear to me that I wanted to do something about it, although I didn't really know what. It wasn't until the third year of my degree that I discovered concept art, and I realised that it was what I wanted to do. A job where I could combine my passion for drawing, design and videogames.

I have always been passionate about the world of video games and illustration but it took me a long time to realize that I could dedicate myself to working in the video game industry but now that I have studies and a good portfolio it would be a dream to work in the world of video games

For as long as I remember I have always wanted to work in an artistic field or something related to the entertainment buisness. One of my passions since childhood is to play video games, I like to play but also to try to understand how they work and the inspiration that the team used to create these games. That's why I went to a video game school (Supinfogame) then I specialize myself in sculpting at Universal Art School.

I did a 3 year course in 2D/3D animation in LISAA Paris. There i discovered i liked a lot the pre-production part, so i enrolled in a 2 year course in Concept Art & Illustration.

I've always enjoyed drawing and being creative ever since i was young, it was only until about 2 years ago i started taking Concept art and Illustration seriously and pursuing a full time career in the field. Being able to imagine worlds and realise them through artwork and create any feeling of immersion is truly something i cherish and would be a dream if i could make a living out of it.

Since I realised that I could get paid for my ideas. I had a pretty successful career as Art Director in advertising but my heart was in concept art. I finally decided to learn the principles online and put my portfolio out there.

When I was a child, I was fascinated by painting and figuring out how things worked. I always had a pencil or screwdriver in my hands. Now I understand that these two tools are the definition of a conceptual artist: curiosity to know how things work and creativity to make something new with what you learn.

De siempre me ha gustado dibujar, pero cuando de verdad me dí cuenta dué al jugar el juego The last of us y desde entonces pensé, “me encantaría crear personajes tan magníficos y paisajes tan bonitos y esos ambientes con los que dices todo, además cuando me ví la serie árcame me enamoré de nuevo del concept y me gustaría crear tales maravillas.

Well, all my life the world of videogames and art have caught my attention, because since I was little I've been into both. But it wasn't until one day I saw one of the cinematics of the League of Legends video game, that I considered studying to work in the industry.

When I was really young

When I was in high school

After learning some Computing, and after getting interested in 3D, I decided to study Maya and Unity, before coming to UA.

Since I was young I always liked the world of digital art and when I had the opportunity, I began to study