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Desde pequeño, cuando tenía 7/8 años me regalaron un cómic de Spiderman y me encantó, fué la primera vez que descubrí los cómics, desde ese momento super que quería hacer eso, hacía comics un poco cutres y juntaba superhéroes de Marvel y DC, los mezclaba y tal, también inventaba los míos propios y creaba historias con todos ellos. Desde entonces, sé que esto va a ser lo mío. Es por lo que estoy aprendiendo y trabajando.

Ever since I was a young teenager and I spent hours drawing and painting fragments of my favourite movies and imagining my own worlds, I knew, that was what I wanted to do in my life, so, for the following years I worked on improving my skills, trying to become like the artists I admired on the Internet and becoming the best version of my creative persona.

When I realised I wanted to impact other people's lives through art

Ever since I was young I've been drawing and painting using different mediums. Like every kid, I've wanted to be a handfull of different proffessions, but it always came back to art. After highschool, I studied a degree in 3D animation and game development, and, after that, I enrolled in a Concept Art master's degree which I am almost done with.

Somehow, I have always known that my dream was to work creating amazing stories through my art. Ever since I was little, I would spend hours drawing and writing about short tales I'd make up on the go, refining details and researching later. A part of me thought that I wouldn't be able to make a living out of it, and so i gave up on this dream for a while. But with the endless support of my family and friends, I finally decided to follow my passion and study what made me the happiest.

Thinking about how simulations were made to improve sailing boats.

I studied a degree in multimedia and in my final year we were tasked with developing a group project. We decided to develop a small videogame and I just found it so rewarding , make a bullet shoot out of a gun, an enemy "think" ... and all with just a piece of code.

In 2020 I started learning how to use Unity and designing my firsts projects

I've been passionate about videogames for as long as I can remember. As such, it was only natural that I’d eventually turn to game development, which has since become my vocation. I first approached video games from an art perspective, but decided to shift to game design once I started to become more and more curious about the inner workings of the medium. I love learning about what makes games tick.

Since I have memory, I've been playing videogames, but when I played The Elder Scrolls IV: Oblivion I realised that I wanted to create videogames.

I realized that I wanted to work in the design industry when I was very young. Being unknowingly celiac and unfortunately breaking my diet without much awareness, I spent all my time drawing while being very ill and often confined to my home or a hospital. Since then, art has always been my passion.

I found a passion on creating in Photoshop back in 2019, at the age of 14. Then, I focused that, specially, into movie posters, although i have been doing anything related to photo manipulation, particularly related to personal likings of mine such as Star Wars or football. I started college 3 years later after getting some experience, first sharing my work and consecuently working online with different individuals after they'd found my account, both as collaborations and commissions.

During my college years, while studying computer science, I realised that, to me, programming is so much more special and interesting when I'm working on projects that I'm passionate about. Game Dev is that for me.

I realized I wanted to work in the industry while studying Fine Arts and working on publishing books an illustration. I fined out I would love to work sharing my own stories and creations.

When I discovered the 3d animation career 5 years ago.

Since I was little I always like everithing related to 3d,animation and videogames in general, thats why I decided I wanted to study something related to this, and while I was studying it I discover something called rigging, and knew that was something that suits me, as i would be able to do technical and artistic work and uinific them in order to create the rigs of characters and props.

I started studying graphic arts because I loved what I could create, after studying two years of graphic arts I decided to switch to 3D because I saw that it was what I really liked and studying as a generalist 3D I realized that what I had the most fun was making The animations and since I specialized in 3D character animation I see that this is what I really like and it is what I want to work with every day.

Since I was able to study one year abroad in Canada when I had a 3D modelling class in my schedule.

Since I was 16 years old I've known I wanted to enter the path of arts. As I grew up I realized I wanted to focus on the film industry, precisely on 3D. Nowadays I'm more confident in texturing and VFX so I want to focus my artwork on those specific departments, but I'm eager to explore others such as lighting or compositing, etc.

For years, I aspired to break into the audiovisual industry, specifically in the field of animation, but was unable to achieve that goal. Consequently, I made the decision to shift gears entirely and entered the metal industry. Despite my commitment to the metal sector, the desire to fulfill myself in the realm of animation persisted. After years of working in maintenance-related roles within various companies, I resolved to leave that path behind and return to pursuing a career in animation.

In my highschool years

I have always been interested in arts since I was very young, from drawing to writing and photography. Gradually, filmmaking established as my main passion and it became clear to me that this was what I wanted to do for a living. I started to study photography and became interested in colour, shots, scenography... Later, I discovered that through 3D I could recreate from scratch ideas that were impossible for me materially and this made my head explode, so I became obsessed with CGI.

I've always loved watching tv series, cartoons, anime and playing videogames. Therefore, since high school I really wanted to work in this kind of industry. First drawing comics, then digital ilustration and now I'm currently studying digital animation.