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Actually I majored in media at the university. So, I was Worked for 2D Motion graphic on the advertisement. Then I became very interested in 3D vfx. So, I quit my job and entered SF Film School to learn VFX. And, I learned VFX hard and graduated SF Film School this year.

When I was younger than now, I saw a VFXmovie about the Avengers, Transformer, Terminator etc. and every time I watch such a fantastic movie, I wanted to make the vfx movie and i loved them. so I looked up what I had to do to make those movies and I knew I had to learn vfx to make such a movie so i realised i wanted to work in the creative media and entertainment industry and I decided to learn cgi after long suffering and distress

My major in university was Theater Space Design. Wanting to gain experience in my field, I took a leave of absence and worked on the props team for a drama series. One day, we had a shoot involving CG scenes, which I found incredibly interesting. This piqued my curiosity about the CG industry. I remembered how much I enjoyed the 3ds Max classes I took for spatial visualization in school, which led me to start studying to become a 3D artist.

I enjoy watching movies, dramas, and K-pop music videos. I was curious about the skillfull technique that actually makes videos of the aforementioned parts. Furthermore, while studying about VFX, I felt that this was my way. Based on this study, I researched and produced videos. I also intend to work even harder for my future.

Since I was young, I have loved subcultures related to movies and game animation. So, when I learned that there were programs for movies and games, I also wanted to learn about them, so I took on the challenge.

Growing up, I naturally came into contact with videos, which made me want to create my own. When I was contemplating which field to pursue, I realized that showing people images of things that don't exist in reality and bringing their imaginations to life through videos was something I found truly impressive. This inspired me to pursue this career.

I was deeply impressed by the beautiful worldview and imaginary creatures in the movie "Avatar." I came to respect director James Cameron for realizing my imagination, and I also had a dream to make things that I had only imagined one day. As I was interested in the world view in my imagination, I naturally encountered various contents and am learning 3D animation and VFX technology.

I like science fiction space movies. I liked it so much that at some point I thought about making it myself and started learning CG. So, I came up with the concept as a story about the end of the Earth, where a space shuttle leaves Earth, encounters a huge spaceship in space, and floats through space to find a new planet.

I’ve always been involved with art since I was young, and majored in Surface design. During the pandemic, I began drawing movie scenes and portraits. People started buying my artwork or collaborating with me. I was really happy to receive feedback about how much my drawings moved them. One day, I had a thought ‘Wouldn’t it be amazing if the characters I create could come to life and touch people’s hearts?’. This thought led me towards in VFX.

I was vaguely interested in seeing, analyzing, and making something. As a painting major, I was interested in drawing of course, but I always envied the students of the sculpture department. That's why I took the sculpture classes that I didn't have to take. I was getting into the act of making something like that, and I accidentally watched a Marvel Breakdown video on YouTube. After that, I came to my senses and found myself enrolled in a vfx academy.

I first got interested in creative industries after watching Liam Young's 'Planet City'. The futuristic city, which combines architectural engineering, computer graphics, and sci-fi design fiction, sparked my interest in the power of technology to illustrate the stories I wanted to tell and the speculative architecture that would otherwise be difficult to realize through media outlets.

When I first started art school and learned the 3D program Maya, I became fascinated with the idea of living in a virtual world. Since then, my goal has been to create my own virtual world, imagining what my future world might look like. Working in this creative 3D field fuels my enthusiasm and keeps me dedicated to my work.

I have been dreaming of creating works since i was a high school students. My parents asked me to select Science subjects rather than Design or any Art subjects which i got interested in. As a result, I succeeded to start studying Pharmacy in Monash university. But I was not happy and couldn't get rid of the notion that there might be other path for my own life. So I quit studying in Pharmacy and flew all the way back to my country to find something creative.

My dream was particularly inspired by the movie's credits. The credits rolled at the end of the movie meant more than just a list of the results of the work. It was a form of fruit that a team worked and created together, and in particular, visual effects and graphics attracted my eyes even more. Through this, I developed a dream to make the world of movies more beautiful by injecting my abilities and passion.

It was the first field I encountered while in college class, and I wanted to do it myself while learning, so I studied first and did assignments. Also, when I made my favorite character into the movement I wanted, I felt proud and fun.

For the past seven years, I worked at the film festival. As a programming manager, I introduced and recommended new films to Korean audiences. I had to watch dozens of entries and their ending credits every day. One day, I wondered 'If my life was a movie, I would like to see my name in the ending credits, whether it is a short or a feature film'. I am really looking forward to seeing my name in the ending credits after a movie.

One of my favorite movies is the Harry Potter series. I think it's the standards for movies that visualize imagination through CGI, and it was a movie that could be enjoyed in multiple aspects. Starting with Harry Potter, I developed an interest in CGI, which led me into this field.

Because of my deep passion for art and technology, I decided to become a 3D character model. Growing up, I was always fascinated by animated films and video games, especially the characters and the world they displayed. This interest led me to explore my digital art and 3D modeling software during my sculpture major years. I realized that 3D modeling can revitalize my imagination by combining my artistic skills with my interests in computer technology.

I usually have a hobby of watching movies and reading books in various genres such as fantasy and sci-fi. I was fascinated by this field, where I could realize what I imagined as if it were real, and I started to want to express it myself.

During high school, I first got my hands on a 3D program through a club, and right then and there, I knew I had to pursue a career involving 3D. I had been drifting without knowing what I wanted to do, but that one experience helped me find my calling.

I was attracted to the environment in a movie, and I realized that was VFX. So I wanted to be a person who makes those environment.

Since childhood, I've loved animation and movies with magical characters. So, I once believed that I could use magic like them. Over time, I became more interested in exotic spaces that made their storylines and worldviews convincing. So, I decided to create a world like that, too. That's why I chose to work.

Since I was young, I have been interested in sf movies and also interested in interior design. I came to know VFX while thinking about what I could do by combining the two. Even though I was not a major, I was attracted to VFX by taking classes at the school. I chose a related job because I like games as well as movies.

I enjoyed making things with my hands and drawing to depict things. When I entered college, I took a 3D class and became fascinated with it ever since.