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When I was little I loved to draw, especially hyperrealism. Later I studied product design and I realized that what made me enjoy the most was the modeling of objects. That's why I decided to study 3D modeling and specialize in it.

**DEMOREEL COMING SOON** Since I was 14 years old I was already painting graffiti, I did secondary studies focused on art. I was more than sure that I was in my niche and I decided to study graphic design for 4 years and train as a designer, although it was during my career that I began to fall in love with 3D and I started working on it at home as a self-taught person. After studying two master's degrees and working in design, motion graphics & 3D I want to specialize in VFX composition.

As I was studying my university degree I discovered the industry and all the artistic possibilities it had.

As I was studiying a 3D master I learned how the industry was and I realised that I wanted to do this for my hole life.

Since I can remember. Since I was a child I have been greatly influenced by animated series and films, by video games and, above all, by literature, both novels and comics or manga. In 2021 I tried my luck sending my portfolio to Blizzard to be reviewed during Blizzcom and that's when I realized how happy I would be if I had that opportunity and when I finally got accepted I couldn't stop squealing with happiness.

I have always been interested in digital and conventional art. I have worked in several places not related to this and finally decided to change my life to do what I really liked. I started studying Maya and when I discovered Houdini I didn't think twice about starting to specialize in FX.

Hace ya 5 años me empecé a interesar por las industrias creativas (diseño de personajes, modelado y animación 3D, desarrollo de videojuegos...) con lo cual decidí empezar por bachillerato de artes donde mejoré más mis dotes creativas, después me interesé por la animación y estudié un grado superior de diseño y animación 3D y desarrollo de videojuegos, donde aprendí modelado, animación y programación, y por ultimo este año he terminado de estudiar un master de concept art de 2D y 3D.

Animation movies and series have been a big part of my life since I was a toddler, so I have been holding a pencil for as long as I can remember. But it was on my last year of high school when I realised that I wanted to keep drawing in a more professional way.

About five years ago

I always wanted to be an animator or a cartoon artist however the lack of job opportunities in my country and poor knowledge about the field of media entertainment discouraged me over the years. I ended up studying architecture, and that at the same time led me to work in ArchViz. That was my awakening, I found in 3D modeling the tool that helped me develop everything I learned in architecture school and take it even further. Now I am looking to pursue a career as a 3D general artist.

Hace 4 o 5 años, estaba estudiando otra cosa completamente diferente y sabía que me encantaba la animación y el cine y decidí probar. Y aquí estoy, buscando empleo como animador junior 3D.

From a very young age I fantasized about working making cartoons, but it was never something serious until I rethought my academic future when I was at the gates of the university.

When I was studying another carreer, i noticed that i always daydreamed about making some kind of story i would like to see with my eyes more than just write about it, so i decided to start drawing an learning bout digital and traditional art so i could do it myself.

All my life I have drawn and been in contact with the arts, but the time I really realized I wanted to work in the industry was while working as art coordinator at a school. There I had a great existential dilemma about whether this was really the job that made me happy. Then I attended a Disney Studios workers conference and discovered visual development/concept art, and there I knew that this was the job I really wanted to do for the rest of my life, so I left everything for follow my dreams.

Since I was a child I always liked to draw so in my teens I decided I was going to study art so I went to the university and studied fine arts, there I started learning which were my favorite disciplines.

Since you are a kid, you are always surrounded by creativity. I loved drawing and I spent part of my time learning different ways to hold a pencil. But once I started college, I fell in love with Animation and there's no way back. I decided I wanted to create characters and make them come alive. And now I'm in school again learning Illustration, Concept Art and Animation

I've being drawing all my life. After my Graphic Design career I realized that I wanted to meet again the most creative part of myself, so I started a Concept Art Master in Madrid, Spain.

I realesed that I wanted to work in 3D when one of my friends show me Maya. The posibilites it allows to create 3D characters and enviroments got me since the first moment.

Three years ago, watching an animation series, I realized that I loved that world, and with the passage of time and working on personal projects, I can say that I am passionate about the world of 3D, especially hard surface modeling.

It all started with one of my hobbies, photography. A world that fascinated me because it brought out my most imaginative side. I started to learn about the different creative disciplines that existed and that's how I discovered graphic design and motion graphics, which today is my great passion. I love to express ideas, going from the creative concept, style definition, storyboard, to its final execution.

I realised it when i found a liking for the Animation and creation of 3D shots