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In high school, I used to draw and be passionate about creating things from scratch. After a few years, I felt prepared to embrace new opportunities, leading me to explore the 3D industry. Intrigued by its potential, I dedicated myself to experimenting with my creative abilities. Now, I wish to become a 3D generalist as I believe my greatest strength is versatility. I am confident about my proficiency in Maya, Zbrush, substance painter and Unreal and I enjoy combining them.
I had never thought that creativity and art would be the source of my work, until it neatly threaded a lot of who I am together. With my exploration and progression in art over lockdown through my use of procreate and my exposure to the wonders of animation, I found an industry which lies alongside my creativity.
Visual effects have always captivated me, and movies and video games played a crucial role in shaping my creative journey. From an early age, I was fascinated by the magic of visual effects, their ability to transport audiences to new worlds. Movies and video games became a catalyst for my growth, inspiring me to explore the technical aspects of VFX, such as digital compositing and 3D modelling.
One of my earliest memories is watching my oldest brothers playing video games like GTA, as I grew up I loved playing Nintendo games on the DS consoles and eventually moved to PC. I've always loved working creatively making digital art and traditional art, combined with my love for video games it felt like the perfect combo to create new exciting things.
From a very young age I was curious about how effects are created in movies. Ever since Jurassic Park, a movie I watched as a child, I had this great interest. This interest grew when I entered the world of video games. Reason why I decided to study digital animation where I learned the basics of 3D art. This knowledge helped me understand the basics of my current specialization in 3D FX.
I first realised from a young age that I really enjoyed drawing and anything creative. This lead me to study art throughout my education, specialising in hyper realistic colour drawing. I have also always loved maths and wanted to find a career path that would combine and utilise both these skills. It was when I watched Avatar for the first time that I realised how magnificent Visual Effects could be.
I have loved art since I have been a child. It has always been a very important element of my life. Then, I have discovered computer animation through my degree at Bournemouth University and fell in love with lighting and the possibility of being able to use my creative skills to tell meaningful stories.
After watching the movie Avatar, my interest in the creative industries was sparked. The mesmerizing visuals, particularly the robots and simulations, captivated my imagination. Witnessing the seamless integration of technology and storytelling inspired me to explore the realm of creative possibilities. From that moment, I became fascinated by the potential of bringing digital creations to life and delving into the world of visual effects and simulations.