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In high school, I used to draw and be passionate about creating things from scratch. After a few years, I felt prepared to embrace new opportunities, leading me to explore the 3D industry. Intrigued by its potential, I dedicated myself to experimenting with my creative abilities. Now, I wish to become a 3D generalist as I believe my greatest strength is versatility. I am confident about my proficiency in Maya, Zbrush, substance painter and Unreal and I enjoy combining them.

Art has been a passion since I was young, after watching the behind the scenes of the Uncharted 2 game I knew I wanted to do something involving the creative industries.

I had never thought that creativity and art would be the source of my work, until it neatly threaded a lot of who I am together. With my exploration and progression in art over lockdown through my use of procreate and my exposure to the wonders of animation, I found an industry which lies alongside my creativity.

When I was a bachelor's student, I'm a dead heart fan of action and visual movies.

Visual effects have always captivated me, and movies and video games played a crucial role in shaping my creative journey. From an early age, I was fascinated by the magic of visual effects, their ability to transport audiences to new worlds. Movies and video games became a catalyst for my growth, inspiring me to explore the technical aspects of VFX, such as digital compositing and 3D modelling.

I decided to start my creative career when I was very young, inspired by the way animation can capture emotion and life in a way a camera could never.

One of my earliest memories is watching my oldest brothers playing video games like GTA, as I grew up I loved playing Nintendo games on the DS consoles and eventually moved to PC. I've always loved working creatively making digital art and traditional art, combined with my love for video games it felt like the perfect combo to create new exciting things.

From a very young age I was curious about how effects are created in movies. Ever since Jurassic Park, a movie I watched as a child, I had this great interest. This interest grew when I entered the world of video games. Reason why I decided to study digital animation where I learned the basics of 3D art. This knowledge helped me understand the basics of my current specialization in 3D FX.

Although I enjoyed art as a hobby throughout my life, senior year of high school was when I realized I want to turn my hobby into a career.

Always been creative and I loved computers, so I put the two together.

During a-levels I got into animation and decided to make it my career

I first realised from a young age that I really enjoyed drawing and anything creative. This lead me to study art throughout my education, specialising in hyper realistic colour drawing. I have also always loved maths and wanted to find a career path that would combine and utilise both these skills. It was when I watched Avatar for the first time that I realised how magnificent Visual Effects could be.

When I was a young kid and realized I had a gift for visualizing what I thought, heard, and memorized through independent journey.

I want to work in creative industries since I went to the university. I met so many creative tutors and friends, which makes me yearn for working in creative industries as well.

I loved cartoons as a child and never grew out of them! Initially I wanted to be a cartoonist but after studying subjects like computer science in school and sculpting in my fine art class, I started to think about working in 3D and modelling was a great in between!

Ever since I was a child, I was interested in creating animation.

Although I grew up as the 'artsy kid', I changed to sciences when I got to high-school. However, I soon realised I want to pursue a career that would combine both my artistic and technical sides. Therefore, it became clear I wanted to pursue animation.

When I started creating Youtube Introduction videos for my you get brothers Minecraft channel. From there I fell in love with 3D and with my love for videos games the two guided me to my passion for making them.

I've always been fascinated by video games and the movie industry. Since I was 8 years old and would play crash bandicoot on the PlayStation 1 I knew I wanted to be a part of the creative industries.

I have loved art since I have been a child. It has always been a very important element of my life. Then, I have discovered computer animation through my degree at Bournemouth University and fell in love with lighting and the possibility of being able to use my creative skills to tell meaningful stories.

I first realised I wanted to work in a creative while studing Art and Design at A-Level. Working alongside other students In an environment full of different mediums and resources was a rich experience which I hoped I could keep expanding upon by getting into a creative field.

My family took me to screenings at the British Film Institute when I was a child, and I've had a strong interest in film, visual effects, and animation since I was very young.

I have known I wanted to work in a creative industry since I was a kid. I've always loved drawing and searched for ways to incorporate art more into my life, knowing that I would have to make a living out of it if I wanted to find my happiness.

After watching the movie Avatar, my interest in the creative industries was sparked. The mesmerizing visuals, particularly the robots and simulations, captivated my imagination. Witnessing the seamless integration of technology and storytelling inspired me to explore the realm of creative possibilities. From that moment, I became fascinated by the potential of bringing digital creations to life and delving into the world of visual effects and simulations.