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I realized I wanted to work in creative industries when I found myself captivated by the world of video games, starting with watching my father play as a child.

Since I was a child I was passionate about video games, in high school I learned programming languages (especially C++) and also discovered the various engines and behind the scenes of working on a video game.

From a young age, I was drawn to the world of video games and animation. The ability to create immersive, interactive experiences captivated me. The idea of bringing digital worlds to life through code and visual artistry resonated deeply with me. It was at this pivotal age that I started to actively explore these areas, honing my skills in programming languages and 3D software like Maya.

The first time I approached 3D, it was because of a dream, so real in my head, that I wanted to make it come true. I have always been a lover of video games and animation, and so I found the path that allowed me to express my creativity.

I've always been fascinated by movies, theatre productions and art in every form. Sadly I only starded studying compositing and CG a few months ago, but I'm really loving it. I really want to work for the film industry but I'm still figuring out which aspect of this big and magic world I'm more suited for.

When I was a child but my parents forced me to give up on art studies. In the last few years I took back my pencils and saved for a good Pc and graphics tablet and started studying art seriously.

Since i began studying computer science. When i started working, at IBM, i realised that the creative world would be the best solution for me.

In my 2nd year of high school I discovered my love for graphic art and anything digital that has a 3rd dimension. After graduation I decided to improve my skills in 3d art.

I've been playing videogames since i was a child, i always loved the sensation of trying a new game and see the passionate work of its creators

Ho sempre saputo di voler lavorare nell'ambito artistico, fin da molto piccola. Con il tempo e coltivando questa mia, in un primo momento, passione di approfondire l'ambito del Concept Artist

It was when I studied in ITS Apulia Digital Maker (an higher technical institute located in Foggia ) that I realised I love 3d art, also thanks to the wonderful teachers I had

When I was a child, when i fell confort with draw.

About 3 years ago I think. I always loved art and shows/movies that move you and relieve societal pressure.

I realised it 3 years ago after school but then, unfortunately, I didn't do it because of some problems with university and work.

Quando durante le superiori frequentando il liceo artistico ho dovuto dimostrare le mie capacità creative

I realized I wanted to work in creative industries after earning my academic degree in painting. At the end of the program, I found myself in a beautiful reality , which I loved deeply but it seemed quite challenging to break into. That's when I understood the importance of approaching my passion from a different perspective, aligning with the job market but still in the realm of creativity

Ho realizzato di voler lavorare nell'industria creativa da sempre ma non sapevo quale fosse la dimensione giusta per esprimere e comunicare la mia arte. La conoscenza del mondo della 3D Digital Production è stata possibile grazie ad alcune conoscenze ed amicizie che mi hanno indirizzato in questa scelta.

As hobby when i was 17

When i was younger watching animation movies

The animation media has always been part of my life ever since I was a child. The ability to create a new world with aming stories in it, is fascinating. Watching Coco was the final push i needed to convince me to try to work in this field.