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I've always been passionate about art since I was a little girl, whether that was going through endless coloring books, drafting up novel ideas, drawing fanart of my favorite pieces of media and painting sceneries. I've always had a preference towards video games growing up, so it became my goal to want to work in the video game industry. I went from studying 2D Film animation to 3D environment art to pursue my passions.
It was in 2021. I was in my last class of Highshcool . I got the idea during the lockdown, when a friend of mine showed me a demoreel of an FX artist. And one thing led to another and I began to be more analytical, so when I went to the cinema I looked at the little details. Finally, I realized that I wanted to be in the industry when I understood that I could create anything I wanted from a computer, and that a lot of things could be created from a simple computer.
Art play a big role through my life, I learned a lot on life through Movies, and that's maybe why I always knew deep down that i wanted to work on something creative It was when I was 20, after a depressing computer science degree, that I realise I needed to do creative works to be happy. That's why i am here today
I did realise it back when I was at school not knowing which university to join because none of them were interesting enough to me, I always wanted to have a job in a domain where I would be able to enjoy what I am doing for an entire day without any issue. My artistic background then leaded me towards 3D and cinema and here I am today.
As far back as I can remember, i always wanted as a kid to work in the entertainment industry. It was a little bit after when i was in college that i discovered my passion in 3D Animation. I think that the turning point for me was when i saw game trailers and especially those from Blizzard. From there, I knew that i wanted to work in 3D Animation.