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After watching The Last of Us - making of documentary, there's a tiny segment where Aaron Limonick and John sweeny talk about the process of designing an environment, I fell in love whit the dirty sketches and the final rendered concept, from there I keep researching about this subfield until I was convinced I wanted to be in.
I’m Luiza Gomes and I’m a brazilian, 3D character artist and a video game lover. My journey in game development begun in 2014 when I started the graduate studies in 3D Game Art at Pontifícia Universiade Católica de Minas Gerais. After its conclusion in 2015 I decided to learn more advanced skills and softwares by myself and through e-learning. That’s when two other friends and I decided to start Bearskin Entertainment, our indie developer, to make our first independent game.