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When I was a child and I say the bts on the VFX side of "the mummy" and animation of "toy story"

I always knew that I wanted to work in the creative field since I was young. I always loved to draw and create my own stories and characters. This has been something that I have been fighting to have for years. Though as I am still working to achieve my goals because life makes it harder I am excited to continuing growing my skills.

I realise when I was in High school.I used to take pictures of all buildings.I was very curious about buildings,architectures and designers.This year I finish my School.I studied Interior design.Also I did Graphic Design and 3D design course.

Growing up I loved movies especially those with visual effects or 3D elements, and that has always picked my interest

Since Highschool i have been tampering with 3d software and sketching, but ended up in an industrial design engineer spot that limitet the creativity to near 0%. So i started working on a game on my own 2 years ago when i got a job that mainly gave me more room to use ideas and to research my own ways of creating environments for car simulations. Now i realised i want more that that, i need to use all of my imagination so it’s not wasted on simple roads and signs.

started playing video games at around 3 or 4 years old and then realized this is want I want to do, after going to university and learning about different aspects of game development, i was inclined the most towards the 3D art aspect, specifically 3D character art.

When I started to draw in the 6th grade I wanted to work in the creative field.

I'm a Program Manager at Art Heroes 3D Art Academy.

I have always been interested in video games, but it wasn't until I played Dark Souls that I started wondering how they created the creatures and knights. I became fascinated with the art style. However, it was when I watched the behind-the-scenes of The Hobbit and saw how they sculpted the dragon,that I felt a strong interest in learning digital sculpting. Knowing that there was a possibility to learn how to sculpt creatures and characters for movies and video games was very exciting for me.