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I never grew up doing art but after discovering Blender when I was 17 I completely fell in love. I've grown to especially love modelling and texturing stylized characters and environments and strive to improve my work everyday!

Growing up I've always been drawn to sculpting figures out of clay, but it was towards the end of college that I discovered my passion for 3D modeling. Ever since, I've been developing my skill set and learning new tools and workflows to evolve my artistic voice.

I'm not sure, maybe high school. But there was definitely a strong interest in animation since I was a kid. I don't think I could visualize the path I'm currently on until about a year ago, before 2021 I suffered from a lot of mental health stuff that made it difficult to envision a future where I could be happy and passionate about something. I had a few life-changing events and, by the end of the year, found myself finally able to create a path that felt right and exciting.

one night I was sitting with my friend reminiscing about childhood, and out of nowhere, I remembered: as a child, I once made myself a promise to never stop watching animation when I grow up. So I told my friend “Imagine how proud that kid would be if he knew that when he grows up he would make those movies himself, I think that’s what I should pursue” We both appreciated the idea with a thoughtful: Yeaaaahhhh….

I started using Blender to learn how to 3d model as a simple hobby. Did a few tutorials, was having fun, ect.... then eventually I did my first "all-by-myself" project and 3d printed it. I clearly remember the moment when I was holding my creation between my fingers for the first time and tought "ohhhhhh Sh**, this is gonna become more than a hobby....". A month later I started attending Animschool.

After graduate from uni, I noticed that my skill level wasnt at the level need to enter the industry. So I buckled down and focused on leveling, enrolled in Animschool and focusing on finishing the feature film program

I've been interested in animation since I was in middle school. Once I got older, I realized it was the 3D films that really got me-- I became obsessed!

Developed a passion for film, decided to start a vfx course as a way into the industry and fell in love with 3D animation, which I am now pursuing 100%.

Initially, I was going to study foreign languages, but only 1 year before finishing high school I realized there was even more powerful language worth studying - art.

My interest began naturally as a child. I started replicating comic characters in my notebooks and had a passion for cartoon series on TV and feature animated films. I wanted to be involved as an artist to create these amazing productions too one day. I grew passionately with time, making flip books and creating characters. I got into motion graphics, VFX, explored software to create and model, objects, props, characters, and rig to produce assets for 3d animation.

When I moved to a new country with my partner I found myself in a new culture, met a lot of new people, and got so much energy and motivation to pursue a new career in CG industry.

I won a BAFTA Young Game Designers game concept competition which made me realised that I could actually work in the entertainment industry. I've since then explored games and animation and started learning some aspects of 3d art!

My desire to work in 3D began when I made basic animations for my friends to enjoy in SFM (Source Film Maker). We'd have a laugh and it made me want to learn more about modeling, animating, rigging, texturing, etc.

I realized I wanted to work in this industry a little over 10 years ago.

I have always known that I wanted to work in the Creative Industry. I always have been taking art classes, writing stories, and enjoying various creative pursuits for as long as I can remember.

I realized I wanted to work in animation when I took my first 3d animation class at my local Community College. Ever since then I took all the 3D animation courses available and graduated from NMSU, then enrolled into AnimSchool to refine my skills.

When I was in elementary school!

when I was a child watching loony toons not on tv but on the VHS, my older brother used to tape all the early cartoons & Movies when he was a child, I used to sit on the floor watching all the cartoons he taped, later years cartoons, Anime, and movies was the thing me and my brothers enjoy and could afford, but from early on I knew I wanted to be part of this magic to make stories to relieve people from the harsh reality and let them enjoy movies like movies and animation was for me.

I've always loved art, specially drawing. When I went to university to study Multimedia I had a 3D Animation class. I already loved animation movies and video games, but that's when I realized I'd love to make the characters and environments, and to help make those movies and games a reality. For a while I thought I wouldn't be able to given that the industry is barely non-existent where I live, but with online schools, remote jobs, and freelance careers, that dream might still be within reach.

After I graduated Engineering and worked in IT industry for a year, I realized that I need to do something else to make myself satisfied. I hold on the thought and jumped into an institute to in order to learn 3D Animation as I have developed an interest in art. After getting my diploma course of about 6 months, I applied to AnimSchool for scholarship and I got it. Hence I am currently a student of Animschool pursuing Character Animation.