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Around the age of 15 i realised that all of the books and paperwork mostly wasn't for me so i started praticing a lot more of my creative side until i stumbled upon 3D College at the age of 17 in which i began my 3D journey. I started out wanting to work within the gaming industry; 3D College changed that with showing me all the cool and creative sides of archviz and since i've been hooked on learning and improve with this side of the 3D world
I have always liked to be creative, ever since I was little. Both my parents are creative independent people, which I have looked up to a lot! When I was little I used to play with clay and Lego, which quickly came to the 3d world. I have worked on 3d for some time now, but only lately I have done something serious about it. I love working with 3d and hope it will be my future!!
Back in 2014 I moved to Dublin with my, at the time, girlfriend. I worked as Tech Support. I didnt have many phonecalls to take during the day, so i decided to draw whenever i had the time. A year after that, a friend of mine told me about her new boyfriend, who was enlisted at a school for 3D modeling, and i ended up enlisting too. I liked doing ArchViz, but at some point, motion graphic design seemed to be my way, and the next natural step after that, would be VFX
When I was in the 7th grade, I was - like many people that age - in love with video games. My love for playing games eventually turned into an interest in making games, and about half way through 7th grade I downloaded blender for the first time, and started struggeling to create extremely basic models with no knowledge. This was where it all began, and after about a year I realised it was not games I loved, but 3D. After graduating the 9Th grade i enrolled at 3D college Denmark.
While growing up, I always engaged with different creative outlets but for one reason or the other never had a "switch" turn on within me. As many others, 2020 was a year of looking within, and I eventually ended up deciding that I'd give 3D a shot. I got hooked immediately in the first week of study at 3D College
I first started out with 3D in 2019, when one of my friends I met on boarding school introduced me to the field. She was working on a project in Cinema 4D and showed me the basics. I was hooked immediately and spend all night making my first scene. Before I knew it, I was making my own renders and getting to express myself creatively, something I had always wanted to do but had struggled to find the right media for. About a year after, I decided to go for it and enrolled in 3D College.
I first realized I wanted to participate in this industry because of my curiosity and interest. I've always felt like a creative person, so what better way to prove it than start working in the industry. I want people to see and approve of my work. At first, I wasn't sure if I should do it, but you'll never know once you've tried it.
I have been working with 3D modelling ever since I was 13, when I moved to Denmark I noticed that some of my friends were doing 3D modelling for a game called "Unturned" and they showed me how to use blender. After a while, I finally found some studio groups in roblox and now I'm working for 2 groups with 2 million members in one of them and our recently new game with about 250k views within a year.
I have allways been doing 3D, when i was little i was building house's in Sketchup, later my dad gave me autoCAD, i just never knew i could live by making 3D, So i became a carpenter like my dad. 4 years ago-ish i found out that 3D was a thing, and i started on a digital media school, and from there 3D College Denmark, now im working on my skills, to be a part of the industry.
Ever since I could hold my mom's homevideo camera, I've wanted to tell stories. Starting with stop-motion, then 2D animation, onto 3D animation, picking up on all the moving parts in the pipeline along the way. I want to put my fiery ambitions to good use and make products I can be proud of. Things or media that look good and stick with people.