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I've been busy with creative work since I was a young child. In highschool I realized I wanted to give it a try and work in the creative industry. I started out with an animation study at Deltion in Zwolle until I realized I found the interaction between characters and people more interesting. I eventually went to HKU to fullfill this dream of becoming a character/creature designer.

When I realized that games can be os much more than just entertainment media.

I did not start my game development education because I wanted to have a job in the industry, but because I enjoyed making games. During my education I discovered that working in the industry was a real option and I could achieve that.

When i was in primary school.

I have been told that I wanted to make games since second grade, but I think it really started after playing age of empires 1 and 2 and created my own maps and scenarios.

I first realised I wanted to work in the creative media and entertainment industry when I just graduated from middle school. Creating and consuming art had always been part of my life. The thought that I could possibly make a living by doing the things I love most is what fueled me to take the leap and pursue this as a career path!

When, I was around 15 I got my first concept art book. It was the first time I realized that concept art was a thing and honestly, it was love at first sight. From that moment on I kept drawing, designing and improving my skills to make that dream become reality.

When volunteering on a mod for Skyrim as a concept artist and city designer. I was studying Uran Planning and Design at the time, but I eventually quit that study to study Game Art instead.

Hii, I'm Cindy! A 25 years old game UI artist from the Netherlands. Currently I'm in my last year of HKU and taking the time to enhance my skills. I love to learn about everything from UI/UX to 3D modeling and VFX, although I've always felt like UI was the perfect fit for me.

I always had an interest in computers and art, but never really thought that art was viable as a career choice until I decided to study computer science after highschool. During my time there I discovered that there is a lot more you can do with art than just painting stern looking people with oils. After that I decided to brush up on my skills and apply for the HKU, and here we are.

When i made my first game

I've always loved art, and after starting the Game Art education at around 18, curiosity and drive grew even more

When I first watched movies like The Dark Crystal, Labyrinth, and Star Wars. These were the movies that really inspired me to work towards a career in the arts.

I have always had a passion for storytelling, however I was never sure about the medium I wanted to do that in. I always used to do traditional drawing and sculpting and eventually enrolled into the game-art study of the HKU as a 2d concept artist. Eventually halfway through my first year I got introduced to 3d and it was a match made in heaven for me.

When I realised that every game was made by a team and one of them being a concept artist. I always wanted to Focus on stylized art styles and giving designs real function. I didn't want to make just a pretty image, but a design with function!

I was about the age of 15/16 when knew I wanted to get into the game industry. Back then I was still finding my way through all the possibilities of what could be done and what I wanted to focus on. But my love for games and how they were made only kept growing. I've known what I want to do for a while now but i keep finding new things I'd like to explore.

I used to make and change games on the playground when I was 4 years old. When I was 17, I learned that creating entertaining games is some people's jobs.

I've always been a creative person, but it was in secondary school that I started to realise I wanted to do it for a living. Determined to make it work, I looked into countless art-related schools in the Netherlands and Belgium. Eventually I ended up at HKU University of the Arts Utrecht. I felt as if I had entered an entirely new world, but I also felt that I had found where I wanted to be.

I have always known that I wanted to work in the creative industry! I love games and creating with other people.

As a child I really enjoyed drawing pictures of the games I played at the time(Sly Cooper, Maplestory). One day, my primary school held a Halloween art contest which I participated in. I drew a picture of a slime monster that was really well received. As i was looking around, I saw a bunch of kids waiting in line to vote on my drawing. And I won the contest! That's the moment that I knew I wanted to pursue a career in the creative field.