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I realized I wanted to work in the creative media and entertainment industry when I was still in college, where I took my first 3D modeling class and instantly fell in love with the creative process and the endless possibilities of 3D art. I knew that this was the field I wanted to pursue and have been working towards building a career in it ever since.

Since I was a troll puppy I have always been into art, drawing and colors and have cultivated this passion throughout my childhood. During my adolescence my interest in art evolved and I thought about embarking on a course of study as an architect, until the wonderful world of 3d appeared before my eyes. So I understood right away that I would combine my passion for art and my passion for video games trying to make a job out of it.

The first time I realized I wanted to work in the creative media and entertainment industry was when I felt the need to express my creativity through lines, sketches, 3D models, because what I was finding online was not inspiring enough and I wanted to show the world how I can reinterpretate a project or another thing.

Hi, my passion for 3d graphics was born in high school (one of our professors showed us some works done in Blender and Maya), after high school I graduated from university but then I decided to try the 3D graphic road again, at the course one of our professors introduced us to Houdini and it was love at first node

After completing my studies in architecture, I started a Masters in 3Digital Architecture and in this journey I became passionate about the composition of interior and exterior spaces. The modeling of three-dimensional objects, the architectural composition of the space in which to insert them, the study of materials, lights and shadows have become a means to express my creativity and passion for architecture.

when I decided to leave my company

I discovered that I wanted to work in the arts industry at a very young age. I have always shown a great aptitude for the visual arts, from film, drawing and graphics to video production/editing. By the age of 11 I already had a great film culture, but unfortunately I was only able to study an artistic subject at university, where I chose to study Fashion Design/Styling-Communication, graduating with a first class honours degree, until I completed my current Masters in VFX Digital Production.

I have always been passionate about the world of video games, for fun I tried to do a training course to better understand how they are made and from there the spark for the way of character was born

During the lockdown I took courses in Game Design and 3D Animation, while I was attending a master’s degree in "cinema and media engineering". From there, I developed the passion and desire to work in the 3D world, especially in video games or vfx.

I have always liked video games and drawing and so I thought of combining these two passions of mine by starting to study 3D modeling.

I realized that i want work in animation industry since i was child...my big dreams is to became Art Director and see my works became an animated films. I want learn as much i can to prove to my self that i can be watavere i want. I want to be a star in my life and choose my future. And I will do anything in my power to become this dreams true. I promised it to my youg self.

I've always been an artistic kid, the shy one that enjoyed cartoons, movies and tv shows. When I discovered that I could work in the industry and make a name for myself in that regard I know I had to take that chance. I love writing and illustrate stories, characters and props, and I will do whatever it takes to make a living out of it.

I first realised i wanted to work in a creative field when i was about twenty,a couple years after high school.

I realized I wanted to pursue the path of a 3D artist when I understood that I could leverage my passion for video games and turn it into a job."

I realized I wanted to work in creative industries when I found myself captivated by the world of video games, starting with watching my father play as a child.

Since I was a child I was passionate about video games, in high school I learned programming languages (especially C++) and also discovered the various engines and behind the scenes of working on a video game.

From a young age, I was drawn to the world of video games and animation. The ability to create immersive, interactive experiences captivated me. The idea of bringing digital worlds to life through code and visual artistry resonated deeply with me. It was at this pivotal age that I started to actively explore these areas, honing my skills in programming languages and 3D software like Maya.

The first time I approached 3D, it was because of a dream, so real in my head, that I wanted to make it come true. I have always been a lover of video games and animation, and so I found the path that allowed me to express my creativity.

I've always been fascinated by movies, theatre productions and art in every form. Sadly I only starded studying compositing and CG a few months ago, but I'm really loving it.

When I was a child but my parents forced me to give up on art studies. In the last few years I took back my pencils and saved for a good Pc and graphics tablet and started studying art seriously.

Since i began studying computer science. When i started working, at IBM, i realised that the creative world would be the best solution for me.