Rookie Awards 2024 - Open for Entries!
Rookies Learning>
Search Filters: RUBIKA
Round of applause for our sponsors

I attended an event for vfx and realized all the work behind which became a huge interest

Since I've learned how to hold a pencil, I always knew I wanted to work in a creative area such as filmmaking and everything related to images building/creating new univers to expand ours. First through illustration, then design (product/graphic), and finally animation and CGI.

Since primary school! I have always loved creating stories and exploring many forms of art. Then in middle school I discovered 3D animation. It was the beginning of a fun and fulfilling path.

I had never thought of making art a career until my middle school art teacher showed us a few graduation shorts from several animation schools. Only then I realized I could turn my hobby into something more and headed onto a path of learning about all kinds of techniques before finally making it to animation. After nearly 9 years of following art focused courses, I still want to learn and try everything new I discover !

When I was in a business school back in 2017, I realized I wasn't happy there and was learning to draw at the same time !

At highschool, when I realised I wanted to create images instead of going to engineering studies.

Ever since I was a kid, I've been absolutely fascinated by 3D movies and video games. There was something about those immersive worlds and jaw-dropping visuals that just captured my imagination. I remember thinking, "Wow, I want to make something like that one day!" That passion never left me, and as I grew up, it inspired me to dive headfirst into the world of digital art. I wanted to learn how to create those amazing worlds, characters, and stories that had mesmerized me for so long.

I realized that I wanted to work in the creative industry when I was young, and I discovered that I loved drawing, taking photos, and creating short videos. I thought it would be amazing to make a career out of it !

My fascination with cartoons like Samurai Jack and Scooby-Doo on Cartoon Network as a child sparked my interest in the creative industries. The captivating characters, engaging storylines, and vibrant animation inspired me to explore and eventually pursue a career in creative fields.

My parents opened my eyes to the world of art, especially painting and music. I drew a lot from an early age, and took many drawing classes. I developed a passion for cinema during my adolescence, so it was only natural that I should go into animation.

My name is Ariane, in July 2023 I graduated from a 3D animation master's programme at Supinfocom Rubika, a university based in France, my home country. My graduation film "Bonhomme", was made with Maya and rendered with Arnold. It has already been screened in Taipei, Tehran and at SIGGRAPH ASIA in Sydney, and won the prize for best international student short film at TIAF in Georgia. I have a good understanding of the CGI production pipelines, from asset creation to the final image.

I realised at 10 years old that drawing where my passion and that I wanted to do that as a living but that's really at 13 when I wondered a little bit more about my future that I oriented myself in animation specificaly.

I've been drawing ever since I was a kid, and I've always wanted to work in the arts, whether in comics or animation.

I started out drawing comics. Tons of sketches that were actually storyboards. Storytelling was my main passion, I would always create characters and make them fight, eat cry, laugh . Then I realized I liked movies and I wanted to be a director. I would watch the lord of the ring's behind the scenes ten times a month. But I liked drawing so much. So animation was the perfect in between. And then I knew what I wanted to do.

I realise I wanted to work in creative industries when I was Student

I just love the globaly visual art including 3D environment

I've always loved art but I realised I wanted to work in creative industries after playing Remember Me in high school. That's when I started looking more into video game development although I didn't choose that path right away. I first went to study computer science but I was missing art too much so I chose to reorient myself and enrolled in a formation focused on technical art.

it was in college, when I saw people around starting to draw I wanted to be better than them, I took 1 year of drawing lessons to learn the basics (perspective, colors) and then step by step , I established a portfolio to integrate RUBIKA. After that, my school helped me to discover what was 3D.