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Since I picked up my first camera, and also when I played the Commodore 54

Been interested in games and development for a long time. Do not have a professional background in computers, only through interest. Want to learn the basics of design and development

I always knew i wanted to work in a creative field, but a severe lack of self-belief deterred me from pursuing my dreams.

I have always been a creative person. Growing up I did a lot of drawing, painting and building stuff. I am a mechanic and have worked with that for years now. I always told myself that being a mechanic was just temporary until I found my passion. I then discovered 3D art and its many oppurtunities. Now I dream of working as a 3D artist, where I can create things from my mind and my imagination can flourish.

After trying theoretic academics.

I have always liked to fantasise and after a few years working as a mechanic I realised I would like to be able to get the fantasise out of my head and onto the screen.

I realised it when I was a child probably, but thought it wouldn't be viable as a career path. I didn't want to spoil my free time interests by doing it as a job, but when I create art I now understand that I actually love doing it.

At the last year of High School, I got tasks about creating whatever media production I wanted. I chose animation and video game afterwards. I got motivated and thought of cool ideas for video games and an animated series.

I realized I wanted to work in the creative industries when I was 19 years old.

I have always known that I want to work within creativity since I was a child. One of my deepest passions lies in the world of creation. In my free time, you'll often find me immersed in drawing and painting.

Are looking for new challenges.. .. Since my introduction to commodore 64 I have been interested in computers, gaming and graphics, but never study to work within the industry. It Is not until today that I can expand my horizon within digital graphics and more.

I have been interested in many different types of creative media for as long as I can remember. Being able to create something that does not exist has always fascinated me. I think it all started back when I was a little kid and got my hands on comic books, after that I got a keen interest for games, movies and creative stuff in general.

I have always been a gamer. so the 3d space has been interesting to me for a long time. deciding to pursue a career within it has been a long time dream.

I first realized the creative field was my path in primary school, I loved to doodle and draw and It I seemed to never be able to leave the pencil down. From there my journey has been through, fashion visual merchandising to graphic design, to now finally finding my true passion 3D design.

I realized it all when I felt inspiration from Movies and Games that widely plays into Its concept of atmospheric story telling which expands the lore into a Unique reality where alternate worlds is at display. An Ambition that inspires me it gives me a feeling of confidence and motivation, a sense of purpose to create my own concept where we're in a reality that has us question its bizarre yet beautiful nature coming into realization that it isn't far from what our reality is metaphorically.

When I went to art school in 1996

When I first started experimenting with simple visual effects, almost 20 years ago.

Since I was a little kid I realized I wanted to work in the creative industries, and now I felt it was time to realize that dream.

I've always been a fan of animation. Ever since I saw Disney's Treasure Planet as a kid, I knew I wanted to make something like that when I grew up. As I grew older I also wanted to do animation for games, fluent combat always mesmerized me.

I've always liked and been wanting to work in creative media, but I was a little lost on hat direction I wanted to go.