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When I opened Blender for the first time 10 years ago I did not think I would ever get this far. It all started on my parents iMac Desktop, that was sophisticated enough to handle the load. I, like many other early Blender students, combed the internet in search of free models, tutorials, and other assets. I stumbled upon one tutorial that caught my eye. I decided that it wouldn't be too hard, and stayed up late that night to finish the project. I immediately put my own spin on many elements.
Unlike many artists, I didnt enjoy drawing much as a kid! I picked up drawing as a stress relieving activity during my undergrad years. After finishing my engineering degree and a three and a half years of 9-5 job, I realized that was not the life for me. I became a freelance artist, worked on my own comic books, worked in 2d animation as a concept artist and eventually got admitted in a 3d arts program and never looked back!
Since I was small I've enjoyed visually communicating stories and have been uploading my comic book work online since I was 13, which I've very much enjoyed and I've found the act very enjoyable and something I find myself actively trying to improve my skills on. I've enjoyed the people I've met in the digital art
Since i was a kid, i developed a passion for drawing and by growing i wanted to learn 2d animation because i feel i was good at drawing. Then i was able to study 3d animation at college and everything changed, i wanted to use my creative aspect to be in the entertainment industry not only as a passion.