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I realized I wanted to work in this field by many years of self-learning drawing and discovering 3D art upon entering CIME-Art.

I've always loved art! I started to draw when I was a very young child. However, I knew I wanted to work in the creative industries when I watched some movies that changed my vision of the Animation industry back in my highschool years.

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I founded a painting tutorial on Youtube (a little monster), 2 years ago.

I realized this when I was working with children and enjoying designing sets for their school festivals. It was then that I became convinced that I wanted to do something related to art and illustration.

I have always like to draw or create something but when I was in middle school, I started drawing seriously around the age of 13 and I learned about artistic professions last year of middle school for my internship. Since then I have been drawing regularly both traditional and digital, and I wanted to enter a course dedicated to art after high school, which is why I joined cime-art.

I've always loved to worldbuild and to illustrate the things I liked. I'd draw characters I saw on TV or comics I read. Eventually, I started working on my creative process around middle school, making up and drawing my own characters along their stories, the environments they lived in, their relationships. Nowadays I strive to improve, to make my visuals look more compelling and I experiment a lot.

alors que je ne savais pas vraiment quoi faire de ma vie je suis tombé par hasard sur une conférences de l'école Gobelins sur YouTube. cette derrière parlait du cinéma d'animation. c'est alors que j'ai réalisé qu'effectivement ils y avait des gens derrière mes dessin animé préféré. c'est ainsi que je choisis d'emprunté un chemin plus artistique est de me diriger vers la 3D

I realised it when i was a kid, that was my goal since the beginning

When i was in High School, i was loving creating story, characters, back ground and world building. One of the biggest thing that make me wanted to crate more and more was Table Role Play Games. Like DnD. And so discovering further and futher into this artistic world, I applied for a video game art school.

I always was drawn to artistic fields, so I started to draw at a young age. Later I start to learn digital painting , with the goal to become a concept artist. When I began my studies, I discover 3D modeling and level art and now I'm more interested in 3D environment art and level design, because I love to create immersive places with various ambiances and there is so much storytelling you can express with details on an environment.

just few years

I've always been interest with creation. Since my childhood, I've come up with multiples ideas, and this creative tendency increased when i got interest in video games. Learning 3D really made me see the possibilities to what shape i want my own projects to look like and it helps me getting more knowledge.

In 2017 when I started to be interested in 3D and to train in it by self-taught at the beginning then by entering a specialized school.

When i was 16 at the end of the college. I love video games and animation movie since i'm young but it's really at 16 i choosed to go in this industry.

When i discovered 3D modeling when i was studying in the University Institute of Technology in Beziers. I had a little introduction to the world of 3D modeling.

I realized that when I was younger. I drew a lot and then I began studying in University for this but I realized that the drawing it's very hard to make a place, a name. So I started two years ago my 3D studies at Cime-Art School in Béziers and I really love it now!

I am a creative by nature, and love the world of video games, so it was always obvious.

i realise that i wanted create then i realise that being creative could be a passion work