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Two years ago I was studying an engineering degree that I didn't like, I was working harder on develop my art skills than studying for my degree. By the end of that year I realized that what I really want was working as a creative.

I became interested in this world when I saw a cinematic of a game I like. In that cinematic I was thrilled to see that out of nothing, you could create "life", a character with a unique physical appearance and personality. Since then I've tried to learn about character creation.

I am a bachelor degree student at the CEV school in Barcelona. I want to specialize in environment artist and prop artist. Since I was little I have always tried to somehow capture the scenarios that I was imagining in my head, and now that I am in the cev, they have provided me with the tools to be able to carry them out.

Two years ago. I had just finished my university studies and I had to find a job, but I realized that I did not want to dedicate myself to what I had studied, that my passion is cinema and that I would love to develop my career by creating content for the sector.

My interest in industry started when I dropped out of my computer engineering degree to follow the passion I had as a child, to be creative and learn in the process to make better projects. I have always liked to learn new techniques and see different points of view to improve my work and being able to follow my childhood dream by working on something creative motivates me to improve as a professional.

Since I was little I have loved video games and films so I have decided to become a professional in this industry

From children I dreamt to work in Disney, Pixar, Dreamworks. After this I loved the video games and I dreamt to be a beta tester or make my own games! And everything is in the same world, I can see now.

When playing videogames, most of the days I was thinking and asking to me, How they do that? and th effects? How do they the textures. Most of this cuestions became repetitive and important in my mind, and at the time I was finishing my General Certificate of Education, started to search every school in Barcelona that were involved in the creative media and enertaiment industry.

During Uncharted: Drake’s Fortune, in the Wrecked-plane level, at that moment when you are near a waterfall and a truck approaches you from a cliff above. Playing as Nathan Drake, I shot the explosive barrel at the back of the truck and, when it exploded, I thought: - “I have to work on the next Uncharted”.

As a child, I already knew I wanted to work as a creative professional