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I've always been a creative person, but that was always relegated to second place compared to more academic pursuits. I dropped out of school in 2018, and decided to pursue a career in something that I was passionate about- art.

I've loved art since kindergarten and constantly strived to get better. In high school I got serious.

I don't think I have one specific point of realising I wanted to be an animator. Maybe a combination of watching the behind the scenes of old, hand animated Disney movies, seeing people like Alex Hirsch, Rebecca Sugar, Noelle Stevenson, and others talk about creating stories and TV shows that I loved.

I have been painting, drawing, singing, dancing, and acting since my childhood over 20 years ago.

At a young age while watching anime, cartoons and being introduced to video games.

Starting study at Yoobee. Study helping me realise the unlimited creative potential. Watching movies aswell

I had never been a huge fan of the art industry, drawing and painting was never my strong point so I really struggled through high school art courses until I found 3D modelling. Starting my journey in Blender, I played around in the software a lot, creating many lack-luster models before I really delved into the community, mainly through Youtube. After a while of playing I really found my comfort zone in using Maya and more recently Zbrush. This all drove me to create the art that I do today.

When I was 10 I found a painting software and wanted to use it but after a while I wanted to make it move

In high school I wanted to pursue a career in concept art/design.

When I realized I could.

At 14 when my mum said to me "Why don't you make video games. You play them all the time" And from there I wanted to make projects for my own personal designs and also work for a company in film or video games.

When I was young I was at my parents wedding and I just wouldn't leave the videographer alone. Years later I did a internship with a company named Moments Productions, they were originally based in Wellington then they moved to Lower Hutt where most of their clients seemed to be based. After around 1.5 years later I parted ways and went to Yoobee Colleges and completed a Diploma in Film and Content Creation in 2021, now I'm going for a Diploma in Film and TV Production at the same university.

I think I wanted to start making stories within the gaming and animation industry at the age of 21. At the age of 27, I decided to start my Art journey and work towards my goal of making my own video games, Mainly story-driven RPGs, and learning how to animate. Games and animation have been such a huge part of my life and I felt I wanted to share these experiences with other people around the world and explore this medium in storytelling.

I have been working with art since i was a young child and have continued to slowly get better over the years. Ive gone from doing pencil drawings and paintings to making elaborate 3D models and animations and Im now studying animation and 3D design in college.

When I was first introduced to the world of animation, I immediately knew that this was what I wanted to do.

I've been randomly messing around with programs like Source Film Maker for a couple of years and did a little bit of pixel art animation and coding for a game in High School but I never really tried to do very much with them. I stopped doing anything to do with them for a while until I started to get back into video editing and started trying my hand at drawing things, I decided that I should try my hand at actually learning how the programs work and have been really enjoying the journey so far.

during high school and i just have always wanted to make stuff, so im excite for this

I have always had a passion for art and especially later on I developed my skills in the area of digital, especially 3d design and animation.

I've always been into art since I was a little kid, but fully realized I wanted to make art my career in 2017, when I was 16.

A year ago when I decided to shift into more creative endeavors. I had played a lot of games in my free time so going towards the media and entertainment industry felt natural since I had previous knowledge

very early maybe when I just started primary school

From the age of ten, but I never really took it seriously until my third year of highschool. From there, I was constantly sketching and concepting character designs for my personal use and stories between friends.